Anyways, with this Feat, Drizzt will fire a ball of ice in a straight line, causing mediochre damage and sometimes freezing your enemy. Expect a few mistakes though. International Shipping This item can be shipped to select countries outside of the U. Just make sure that you're far enough away so as not to be affected by the blast. First and foremost and most obviously you can only run the Gaun- tlet as Drizzt.
Also note that no matter what combo of buttons you use you will always get Drizzt at lvl 16. Drizzt-Drizzt Well, this is an interesting one to be sure. Drizzt however will be up close and personal most of the time so Combat Reflexes, Dodge, and Intes- tinal Fortitude are all good bets along with Repulsion of course, you will be using it a lot. Same with Accu- racy and Enchant Arrows. The story is phenomenal and I've been hoping they'd make the third in the series, but so far, nothing. Any help would be greatly appreciated.
As for stat points, Wisdom or Intelligence are your best bets. I enjoy the dialogue even though it's a little cheesy but it's fantasy, what do you expect? Furious hack-and-slash combat with more deadly enemies, more intricate weapons and items and more explosive spell effects than ever before! Secondly, you have only fifteen minutes to do it in and there's nine rooms to battle through although the 1st one doesn't contain any enemies. Anyhow, Drizzt should invest heavily in his Passive Feats and Repulsion. To begin with their regular attacks can take anywhere from one quarter to two thirds of your health and they're faster than you might think considering their size. Still, if you're finding your- self low on Mana, you should consider Meditation as a first choice and this as a second.
Then repeat with the others. Drizzt-Arcane Archer Well, this isn't my favorite combo but its all really dependant on your playing style. . It doesn't matter what system you're playing on, you can't get him at level 1. Took weeks to beat with 1-3 hour daily play. .
This kinda sucks as it limits your long range arsenal. But with ten extra pounds per point this should help out a bit. Create your own powerful weapons with the aid of a new item creation system, where crude materials can be forged into custom armor and weaponry. Endurance: Gives you an extra 15 pounds of Carrying Capacity. Description: Taken from the sorceress' skillset, this isn't the best one she has but it's still a pretty good Feat in its own right. Of course it's all up to your preferences and playing style, so if you don't expect to use this much, your points are probably better spent on some good Passive Feats that is, if you haven't maxed out Repulsion yet. Fans were worried that the sequel wouldn't live up to original's promise when the original design team jumped ship to work on Sony's.
. That will give you a total of 200 pounds, enough to bear the best and heaviest armor and keep a hefty supply of potions to boot. By the end of the game, this should probably be maxed out. Keep this in mind while using this Feat for the best results. Drizzt-Dwarf This is a fast, hard-hitting strategy thats overall pretty fun. I played this game with my daughter for hours and hours and had a great time slaying giant rats, demonic goblins, and other unmentionable horrors! Step 1: Beat the game on any difficulty mode with any character.
Room 1 Enemies none Chests: 3 As I mentioned before, there are no enemies in this room so hit the chests as fast as you can rapidly pressing square works and head out of the room via the northern corridor. Because I knew the ropes a little better, I was better able to manage the Item Upgrades system, and the Necromancer character is both more powerful and more fun than the Cleric. Edit 1: I tried a few changes, like setting those Manual Game Fixes. Sword and Fist would have been nice i suppose, but that's the only one that Drizzt really could have used that he's missing out on. If you're in Extreme Mode and have already maxed out Ball Lightning, then Mordenkainens Sword is your best bet. There are many ways to use the controls to your advantage, not only in fighting, but in getting around the game in general. For the second playthrough, I played the Necromancer character on Normal difficulty.
With this maxed out strongly recommended you can hack most monsters to peices in a matter of seconds. Gameplay, Controls, Interface Dark Alliance has a great control and interface design. Also, if you want to amp up this strategy a wee bit you can throw in a few of Otilukes Icy Spheres while the enemy is scattered. It was released in 15 Nov, 2013. Room 2 Enemies: Small spiders x14 Chests: 1 This room may take a while due to the large number of enemies. Step 2: Beat the Gauntlet. And from that selection onwards, you are set free into a world of horrible monsters, wicked traps, mythical treasures and fabled magical weapons.
Instead, it is non-stop action, so you'd better be prepared before you enter the fray. The enemies are medium-range strength and for the most part not exteremely dangerous except for those Umber Hulks, curse them! It may not be placed on any web site or otherwise publicly distributed without my advance written permission. If you would like to have my guide on your website, you must first contact me and ask my per- mission. Should you have any additional questions, you can either E-mail me or Instant Message me. Room 8 Enemies: Gargoyle x15 Chests: 5 This can be an extremely hard room if you do it wrong.
Please keep death threats to a minimum, and note that happy meal orders are not welcome. The plot is a bit darker this time, but you're given a wider range of character classes to help face the elevated threats. As soon as the mob surrounds you once more, just use Repulsion again. A beautiful, enthralling and ultimately historic game; this is a must play. This is purely a console game, and it shines as such. See my crappy Gauntlet walkthrough in section 4. .